It is really not a big deal to sign up at itch.io but I’m proud about this step. The first game I’ve published there is one of my first and most polished LudumDare entries ever. The Last Bottle of Epic Milk. You will find and Download it here. Continue reading “The Last Bottle Of Epic Milk – is now published on Itch.io”
For the LudumDare version of LastBottleOfMilk I thougth it would be nice, to have the game as minimalistic as possible. No need for user interface stuff, cause that game is roguelike. I wanted the player to find out what happens if they’ll be hit by a zombie three times. No healthbar, no apple counter, no buff timer… plain, hardcore, roguelike… But all of this is just a lie. The truth is that I’ve stopped working at the ui, cause time ran out. Every player wants to have some feedback of what is happing if he gathers the carrots. So now the time has come… time for the UI. This is the first new feature of version 0.2.6. Please no celebrations at this early state of progress. There is still much work to do. I just tried it out by implementing a simple buff monitor at the upper left corner of the game screen… Now you can see, what buffs are active. You can play the game here.